Tomás Pichierri

Interactive 3D · AR · WebXR

The product stays still. The world around it is generated.

I build 3D, AR and WebXR that runs in the browser: configurators, interactive brochures, scale models, furniture in your living room. No app, no plugin. You host the files.

I come from insurance and sales tech, so I care about what happens after the wow: who asked for a quote, and what they looked at before asking.

See the live demos
seed 00058
New seed, new light, new palette. Same product. The URL keeps the seed, so you can send it.

Work

Live demos

Each one answers a kind of job that gets posted every week. They run in your browser. Some are finished, some are not, and the labels say which.

Lounge chair in a 3D brochure with a text card
Livethree.js · GLB · Blender

Interactive 3D brochure

A product story in chapters. The camera travels as you scroll, hotspots open specs, there is a rendered turntable video and a quote form. It also writes down which chapters the prospect actually read and sends that with the quote, so sales knows what mattered.

Open demo
Elevator door with telescopic panels open, showing the cabin
Livethree.js · PBR metals

Elevator door configurator

Center and telescopic doors animated in real time. Brushed, mirror, champagne and black stainless steel. A touch interface sized for a 55" showroom screen, a configuration export with material codes, and a way to turn a phone photo of a physical sample into a calibrated finish.

Open demo
Sofa in olive green with its dimensions shown on the model
Livemodel-viewer · USDZ · Python

Furniture configurator with AR

Pick a piece and a fabric, see the real dimensions, then drop it in your room at true scale on iPhone, iPad or Android. Every variant comes out of a script that checks the model against the spec sheet and refuses to publish if it is off.

Open demo
Apartment scale model seen from above with herringbone floors
LiveBlender · data-driven

Floor plan to 1:50 model

An apartment written as a plain data file becomes a tabletop scale model with rooms, openings and furniture. Change the floor finish and it rebuilds in five seconds. Put it on a table in AR and walk around it.

Open demo
Device test pendingWebXR · ARCore depth

Mixed reality in the browser

A web page that finds the floor, places furniture at real scale and hides it behind real things using the phone's depth estimate. Chrome on Android, no install. Built and passing on desktop; the phone test is next.

Open demo (Android)
Coming next

Slot open

Being decided. Not going to pretend otherwise.

Signature

Chaos, with rules

Every demo sits on a stage built from one number, the seed: lighting, light temperature, backdrop palette, floor. Remix it and you get a new set. The product never moves. This page does the same thing, which is why its colors change when you press the button.

Same seed, same scene, every time. A link can reproduce exactly what a prospect saw. And when a brand needs one fixed look, the stage locks to a single seed and behaves.

Process

How I work

  1. 1

    Model

    Blender or a script builds the model from real measurements. Plans and catalogs live in data files, not in someone's hands.

  2. 2

    Validate

    Every glTF and USDZ export is checked against the spec sheet: size within 2%, Apple's AR validator, one texture check per variant.

  3. 3

    Build

    three.js for custom scenes, model-viewer for product viewers with AR on iOS and Android, WebXR where the device allows it.

  4. 4

    Deliver

    A static build you host on your own server or domain, with the source files and a short guide to edit the content yourself.

Contact

Upwork profile: coming soon